VIA NEBULA

VIA NEBULA

Reference: VIN01CNT

Language: Chinese Traditional
Number of Players: 2-4
Age: 12+
Duration: 60
via nebula
2-4人
12+
60分钟
2016年Martin Wallace最新力作,作为初来乍到的冒险者,你需要为当地的工匠和商人提供各种帮助来收货荣誉。
收集各种不同的资源,穿越层层迷雾打通山谷中的路径,帮助星云城的居民建造房屋。在这个过程中你可能需要与其他冒险者短暂合作,共享贸易路径亦或是商品货物。但千万不要忘了自己的目标:成为星云城最伟大的商人,带着你的荣誉在星云城的广场建立属于你的雕像。

Turn after turn, players have two actions at their disposal from these options: They may clear the mist of a hex to create new paths of transportation, open new production sites, open a building site in a city, carry resources from any production site to their own building sites, and, of course, achieve a construction. Resources and paths through the mist may be used by all the players. This initially induces a kind of cooperation, but eventually other players will take advantage of your actions!

To achieve a construction, you fulfill a contract on one of your cards. You start the game with two contracts, and four more contracts are available for all players to see and use on a first come, first served basis — and that's where the cooperation abruptly stops. Additionally, most contracts have special powers that are triggered on completion.

The game ends when a player finishes a fifth building. Opponents each take two final actions, then players score based on the number of cleared hexes and opened production sites and the point value of their contracts, with a bonus for the player who ended the game.
Turn after turn, players have two actions at their disposal from these options: They may clear the mist of a hex to create new paths of transportation, open new production sites, open a building site in a city, carry resources from any production site to their own building sites, and, of course, achieve a construction. Resources and paths through the mist may be used by all the players. This initially induces a kind of cooperation, but eventually other players will take advantage of your actions!

To achieve a construction, you fulfill a contract on one of your cards. You start the game with two contracts, and four more contracts are available for all players to see and use on a first come, first served basis — and that's where the cooperation abruptly stops. Additionally, most contracts have special powers that are triggered on completion.

The game ends when a player finishes a fifth building. Opponents each take two final actions, then players score based on the number of cleared hexes and opened production sites and the point value of their contracts, with a bonus for the player who ended the game.